22/10/15

Kalo Interactions

Kalo Interactions

My goal was to create a visual language that was intuitive, easy to understand and delightful to use by guiding the user with feedback using motion. Inspired by material design, the structure is very modular as my aim was to minimise cognitive load by masking non primary actions inside of compact modules disguised as buttons. I applied modularity as a design principle to help the user focus on the task at hand.

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Kalo Interactions
22/10/15

SpaceInFramers

SpaceInFramers

I’ve been using FramerJS for prototyping and it’s been really fun learning about interaction, animation and also CoffeeScript! I wanted to push my interaction skills further so what better way to do it than creating a game 🙂

I wanted to create an alternative version to Space Invaders but with a twist using only FramerJS (hence SpaceInFramers). The aim of the game is to destroy as many targets as you can to progress onto the next level.

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SpaceInFramers
22/10/15

Google’s Material Design Animation

Google’s Material Design Animation

I was inspired when I first heard about the new visual language by Google. I’m really liking how motion and colour are unified to create feedback through material design.

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Google’s Material Design Animation
22/10/15

Google Project Ara

Google’s Project Ara

Google have been working on Project Ara, a modular smartphone that lets you swap hardware (just like software) so you only use what you need. Its impact can make smartphones more accessible.

I got inspired about the potential usage so I decided to create this animation.

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Google Project Ara