09/03/20

Plexicle iOS Game – Free Download

Plexicle iOS Game – Free Download

I’ve combined my favourite passions including design, interaction, branding, coding, animation, gaming, video and music production to produce this hyper-casual game just for fun. The aim of the game is really simple, just try to stay alive for as long as you can.

The fate of humanity lies in your hands in search of a renewable energy source. Try to stay alive and avoid obstacles by tapping to ascend and releasing to descend. Avoid asteroids and floating skyscrapers at all costs.

Grab the free game here. Grab the free wallpapers here.

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Plexicle iOS Game – Free Download
10/10/17

11 Optical Illusions in Visual Design

11 Optical Illusions in Visual Design

I’ve been wanting to create a Medium article for a while so I decided to talk about the various not-so-obvious optical illusions that I encounter when designing UIs, logos and illustrations.

Here’s the link to the article.

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11 Optical Illusions in Visual Design
23/10/15

Kalo Case Study

Kalo Case Study

PRODUCT DESIGNER

AngelList · Dribbble

Overview

My client, a former designer at Google approached me whilst I was wrapping up my latest design project. After graduating from TechStars and securing £1M+ funding for his startup Kalo, he needed help with creating a more visually appealing and robust platform. I was tasked with creating a new, intuitive UI for the Kalo desktop platform as well as redesigning the UX from scratch, prototyping, interaction and animation.

The Team

1

FOUNDER

1

CTO

1

PRODUCT DESIGNER

5+

ENGINEERS

Introduction

The Problem

The idea was to create a supplier management SaaS platform where clients can easily manage their vendors. My client explained that based on personal experience, it’s very difficult to manage external agencies and freelancers within a large organisation.

Keeping track of who is doing what, where and when could be managed much more efficiently in the cloud. The application was aimed at 2 target audiences, clients and suppliers.

Preliminary Stage

After having an initial conversation with my client, piloting the MVP and submitting the client survey to uncover the needs of the user, it was clear that this would be a challenge that I’d enjoy. He stated that he wanted to create the best possible experience through visuals, interaction and motion.

As design founders are quite rare to come across, I knew it would be a match made in heaven! After I gathered the necessary resources, I went straight to the drawing board and began researching competitors and sketching out ideas.

Skills

UI Design

UX Design

Interaction

Animation

Marketing

Deliverables

High Fidelity Mockups

User Flows

Wireframes

Interactive Prototypes

Animated GIFs

Style Guide

UI Kit

Spec Sheet

The User Interface

Initially I was tasked with undertaking a small design exercise to understand the workflow and design a base UI that could be iterated upon at a later stage. Designing a visual language that was going to be used consistently throughout the app provided me with an opportunity to explore new typography, layouts, accent colours and patterns.

When I inquired about providing inspiration to help with direction, it turned out that my client was just as much of a fan of Material Design as I was! The spec provided a great foundation for structure and common design patterns.

My goal was to create a visual language that was intuitive, easy to understand and delightful to use by guiding the user with feedback using motion. The UI is built with reactivity in mind, meaning that I could ensure the user never gets lost by guiding them with instant feedback during the start, middle and end of each action.

Inspired by material design, the structure is very modular as my aim was to minimise cognitive load by masking non primary actions inside of compact modules formed as independent buttons. I applied modularity as a design principle to help the user focus on the task at hand. By incorporating z-depth to display dimensionality, the modules appeared independent of each other even though their positioning was relative.

This reactive system also provides flexibility when using the app on a smaller device. An example of dimensionality is when a client attempts to add a supplier to a category, they can decide to add a new category if none are found. Selecting this option will trigger an inner module that is independent of the outer module. There’s no need to click back and forth and the task is not interrupted with alerts. Once a new category is added, feedback will be displayed instantaneously.

User Experience

The methodology employed was agile so each user story was formed into epics that are just a series of small user stories. Working directly with my client, I broke down each epic into user flows by identifying inputs, outputs, processes and other interactions to determine how best to achieve the goal in the shortest amount of time and with the least amount of effort.

The process is fairly iterative in order to prevent wasting time and resources. Each user flow, wireframe and mockup required frequent communication between my client, the engineers and myself. After the user flow was approved by the team, I then went on to creating the wireframes followed by the high fidelity mockups.

I had regular meetings with Peter (online and onsite) to discuss the design feedback and apply any amendments if necessary. I also collaborated with engineers to discuss the spec sheet and recommend improvements to the visuals that may have been missed, left untreated, or not aligned with the visuals in the mockups. Going agile can sometimes make the small details easy to miss!

My Contribution

Since April 2015, I have designed and iterated on over 200+ high-fidelity mockups for both desktop and Chrome, created countless user flows and wireframes, designed a full page marketing site, hand-coded interactive prototypes, animated logos, generated an intricate style guide and spec sheet.

Reflection

Even though the app is still in beta, I consider it a success based on what I’ve heard from real users so far. The feedback has been very positive! Kalo has already lined up some big name companies to pilot the app and they’ve received quite a bit of praise for the intuitiveness of the UI and UX.

To be part of building a product from the ground up and seeing it grow into a platform where real people use it has been surreal. It’s been a team effort that has required constant communication between myself, the founder and engineers. To make peoples lives better through design, even if it’s just a little bit, is why I do what I do.

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Kalo Case Study
23/10/15

Satigo Case Study

Satigo Case Study

PRODUCT DESIGNER

Site · Dribbble

Overview

I was approached by a small recruitment firm based in Central London inquiring about a complete overhaul of their brand. My client required a full range of services including web, print and logo design. He wanted to move away from the generic recruitment agency style and introduce something fresh and modern. I thought it would be a great opportunity to try something new and see if I could challenge the status quo.

I was tasked with creating a new and modern brand, designing and coding a marketing site, designing print material including business cards and brochures, and designing and developing a sales dashboard.

The Team

1

FOUNDER

1

PRINTER

1

PRODUCT DESIGNER

5+

EMPLOYEES

Introduction

The Brand

The old Satigo brand was generic and predictable. The colours didn’t really represent the vibrancy of the agency and the style felt slightly outdated.

The Website

The website didn’t stand out amongst the saturated sea of agency sites across the web. Satigo had two target audiences – companies looking to hire, and candidates for hire. The static site didn’t really communicate Satigo’s mission clearly and there wasn’t any information about current opportunities available by the agency.

The Sales Dashboard

The company was having a hard time tracking their sales as they had to rely on tedious spreadsheets to see how the whole sales team was performing. The spreadsheets contained raw data that required lots of scrolling and wasted paper.

Preliminary Stage

I crafted a survey for my client to try a gauge his intentions, company information and target audience. A few phone calls later it was clear that the open-ended project would be quite a challenge that I would enjoy tackling. I then proceeded to devise a clear scope that outlined expectations, goals, milestones and deliverables.

Deliverables

Landing Page

Logo & Mark

Business Cards

Sales Dashboard

Skills

UI & UX Design

Print Design

Marketing

Coding

Constraints

The Brand

Reinvigorating an entire brand seemed daunting at first as there is no right or wrong solution. The output is very subjective and there can be countless revisions due to a lack of direction. Thankfully the survey narrowed down the requirements and provided me with a somewhat clear path to investigate. The logo and mark had to be recognisable in black and white, small and large and on web and print.

The Website

I was provided with examples of what my client saw as inspiration for the website. I took into account the keywords that were being described during our meeting to help with the direction. Words included modern, fresh, different, loud, one-pager, visual and not too text heavy. Defining which target audience to design for turned out to be quite a challenge as there was a clash between modern (candidates) and traditional (companies) styles. I had to ensure that both were being catered for. The website had to be fully responsive and work on all modern browsers.

The Sales Dashboard

The requirements for the dashboard were fairly specific as the sole purpose was to make it easy for my client to glance at the real-time sales statistics on a TV monitor instead of staring at rows and columns in a spreadsheet. So that meant the style of the dashboard had to be obvious, easy to digest and predictable. The dashboard also had to be fully responsive and work across all modern browsers.

The Process

The Brand

My client iterated that the brand should reflect Satigo’s mission of being a leader in recruitment. The logo and mark was to stand out and move away from the generic recruitment stereotype.

My process consisted of plenty of sketching, constant communication and many iterations. My intention was to get out as many ideas as possible, even if they did seem rough or wild! This left more room for experimentation. I used Illustrator and explored complimentary colour palettes. I mixed and matched colours that felt electric and finally settled on blue and orange. I would present my work for feedback, even if it was unfinished and then iterated as necessary. Rapid prototyping helped me get closer to the goal much faster.

Eventually we settled for an abstract mark that was bold, strong and dimensional. The simplicity of the design allows the mark to be easily positioned on the web regardless of whether it’s a social media icon, favicon, grayscale overlay or print such as signage, business cards, t-shirts and brochures. I finalised the assets in Illustrator and then the vector artwork was sent to the printers.

The Website

The marketing site had to communicate to both audiences – companies looking to hire and candidates available for hire. I had plenty of direction derived from the branding task so I knew roughly to approach the design.

I began sketching out wireframes that demonstrated the architecture and hierarchy of the information and overall layout of the one-pager. The brand colours were included along with the logotype. The copy was supplied by a copywriter so I had real data to play with.

Once the wireframes were approved, I then moved on to the high fidelity mockup. I approached the design mobile first as I could focus on the essentials without bloating the site with unnecessary visuals. Part of my task was to design the site similar to an infographic as opposed to a generic about us site. The font used was clear, bold and craved attention.

After the mockup was approved, I then began developing the site based on a static template that was recommended by my client. I had to convert the site to WordPress as a real-time ticker was required to display the latest jobs from the MySQL database. I adapted the template using HTML, CSS, jQuery, PHP and MySQL to fit the new design and ensured that it was cross browser compatible and fully responsive through testing.

The Sales Dashboard

I was tasked with transforming a large Excel spreadsheet into a real-time, interactive dashboard for the web. I gathered the requirements from my client through online and onsite meetings. The meetings consisted of presenting wireframes and deciding on the most appropriate chart to display every piece of sales data.

Once the wireframes were approved after many iterations, the high-fidelity mockups were designed. This step went rather swiftly as the dashboard is much more content-focused. I used flat design to keep the style simple and on-brand.

The design of the dashboard consisted of a sidebar for easy navigation access and a main content area for displaying the sales data represented by charts. Visuals are much more easier to digest than raw tabular data so a lot of pie charts, line and bar graphs can be seen across the app. The design of the sales form was important as that is what drives the dashboard. The limited amount of fields were carefully chosen in order to reduce cognitive load.

Reflection

The project was challenging, yet rewarding. I managed to develop some new skills and I also had the opportunity to push myself personally as well as professionally. My client (as well as his team) was very satisfied with the results and based on what I’ve been told, the project has helped them reach their goals of attracting new leads.

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Satigo Case Study
23/10/15

CircularChaos Brand

CircularChaos Branding

The meaning behind my brand name.

cir · cu · lar

CircularChaos was coined from my approach to solving design problems. It represents my philosophy and the core values that I hold.

The word ‘circular’ states that a circle, which is unique to any other shape, has no start or end. This reflects my ambition and passion. I am constantly learning and adapting to the ever changing industry.

cha · os

The word ‘chaos’ originates from the chaos theory. Even if patterns initially appear random, they in fact have a structure to them. The outcome is reliant on its initial conditions. This statement is imperative because as a designer, I have to seamlessly iterate in order to improve my work. I do not purely design for aesthetics, each element is positioned intentionally for intuitiveness. There is a science to design, just like the golden ratio in the Mona Lisa.

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CircularChaos Brand
22/10/15

Nike90 Store

Nike90 Store

I’ve been experimenting with different styles lately and wanted to explore futuristic concepts whilst incorporating and combining principles of material design (elevation, shadow depth, direction) metro/modern UI (tiles, typography, visual data) and flat design.

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Nike90 Store
22/10/15

Kalo Landing Page

Kalo Landing Page

I’ve been experimenting with a new modular landing page for Kalo to describe who and what the company is and its mission.

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Kalo Landing Page
22/10/15

Kalo UI/X Style Guide

Kalo UI/X Style Guide

The handover process between a designer and engineer can be an art itself. It’s easy to miss the small details and the end result could be not what you expected. Therefore to make the process seamless as possible, I had to create pixel perfect components describing properties such as size, style, positioning and motion.

The guide helps the engineers move faster when it comes to developing the application and it’s also a handy guide to refer when designing new features!

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Kalo UI/X Style Guide
22/10/15

Kalo Interactions

Kalo Interactions

My goal was to create a visual language that was intuitive, easy to understand and delightful to use by guiding the user with feedback using motion. Inspired by material design, the structure is very modular as my aim was to minimise cognitive load by masking non primary actions inside of compact modules disguised as buttons. I applied modularity as a design principle to help the user focus on the task at hand.

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Kalo Interactions
22/10/15

Vector UI Components

Vector UI Components

Lately I’ve been working with a lot of 3D charts, graphs and other UI elements. The source file can be downloaded from Dribbble.

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Vector UI Components